Sunday, March 22, 2009

Ghostbusters Game Footage

Here's a compilation of new footage from the game. (video)

It's all coming together, we are working long hours, but the end is near!

Friday, March 06, 2009

The Natural History of Cars

I love the whole thought behind this post, how he is creeped out by living cars, why do then need carseats? I'll have to send this to some friends over at Pixar and get their thoughts on it.

The Natural History of Cars

A disturbing question from my son: “Daddy, is Lightning McQueen a robot?”

I’ve had actual nightmares about the automobile-populated world of Cars. Thinking in terms of evolution, imagine some kind of micromechanical start to life. Instead of clay hosting self-reproducing crystals of increasing complexity (or however earth-based biology got bootstrapped), imagine gear-and-spring level origins, with currents of water or wind supplying wind-up energy; later refinements might have involved burning fuel, taking advantage of solar power or natural radioactive sources, and cannibalizing the power sources of other mechanicals.

Obviously there are plants in Carsworld. Parallel development of a DNA-based biosphere solves the problem of the source of the mechanical’s fossil fuels (they get it out of the ground like we do) and where their oxygen comes from (plants make it).

But separate-but-equal evolution doesn’t solve the anthropomorphic issues. Why do cars have windows and seats and locks on doors? It’s like the people stepped out just before the film was made. It’s spooky.

So I don’t think that Cars evolved on their own. It’s just too much coincidence. We made ‘em, that’s obvious."

(link to rest of post)

Sunday, March 01, 2009

Tips for Students - The House of Curves

Saw this link in an Ed Hooks email today, some great advice.

In September 2008, Imagine Magazine released our 2 sided poster, aimed at giving animation students a helping hand with their studies and some advice whilst they prepare for their careers within the industry.

We’re delighted to announce that the full pdf document is now finished and available for downloading.
The full resolution posters are also available.

We’d like to thank FRANK GRIMSHAW editor of Imagine Magazine, for making us follow this through, as well as JAKOB SCHUH of Studio Soi for the amazing illustrations.

SUGGESTIONS / FEEDBACK
If you think we’ve left out a CRUCIAL tip that should be added to version 2.0 of our pdf OR if you have any feedback OR spot any typo’s we’d love to hear from you. Please let us know at tips@thehouseofcurves.com