Saturday, May 13, 2006

Deviation: Machinima about a game-character's existential crisis


The short film ‘Deviation’ was shot using an online game engine with the virtual actors and director never having met one another.

Macintyre, an online-game character and member of a four-man counter-terrorist squad, attempts to break out of the cycle of futile violence that has been his sole existence.

Dropped into the middle of a mission and faced with the prospect of climbing into an ambush at the end of a manhole tunnel, Macintyre strives to convince the other squad members that there is another way...

Boing Boing: Machinima about a game-character's existential crisis:

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